Team Liquid and Garena unveil Free Fire community tournament in the U.S.

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Team Liquid and Garena have introduced their initially Cost-free Fire neighborhood event in the U.S.

The move is part of a approach to make the cellular battle royale game No cost Hearth — which was the most downloaded cell game in the globe in 2019 and 2020, in accordance to cell insights company Application Annie — extra well known in the U.S.

For the to start with time, gamers and followers of Cost-free Fireplace in the U.S. get a likelihood to make their mark on the Totally free Hearth esports scene. The Liquid Cost-free Fire Series is an open up qualifier, 24-team  tournament, with the purpose of introducing U.S. esports enthusiasts to Totally free Hearth. All fascinated players are encouraged to indicator up here, starting currently.

The a few-7 days event will deliver opportunities for players of all stages to earn rewards (such as Free of charge Fireplace in-recreation forex and period passes), exercise in a collaborative surroundings, and check out matches together with Free of charge Hearth communities.


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The activities just take area on June 5-6, June 12-13, June 19-20, and June 26-27. All typical period and Finals matches will be livestreamed. Globally, the Free Hearth Globe Collection 2021 Singapore is the first international celebration of the 2021 year, with a $2 million prize pool. The very last Free Fire Planet Collection (in 2019) established viewership data with extra than two million peak viewers, 7.5 million hrs viewed, and an common viewership of 1.2 million. Cost-free Hearth is among the 5 most-watched esports, in phrases of general hrs watched.

No cost Hearth obtained a history significant of above 100 million peak everyday energetic users in 2020, and it is most well-liked in Asia. Garena is its publisher and developer.

Workforce Liquid was established in 2000 in the Netherlands, and today it has much more than 100 esports athletes competing in 15 online games, which include No cost Fireplace. Axiomatic owns a managing curiosity in Workforce Liquid.

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